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 Rift Guidelines: Updated 11/05/08

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Stalker
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Stalker


Posts : 42
Join date : 2008-10-02

LOTRO Stats
Class: Hunter
Level:
Rift Guidelines: Updated 11/05/08 Left_bar_bleue50/50Rift Guidelines: Updated 11/05/08 Empty_bar_bleue  (50/50)
Rift Gear:
Rift Guidelines: Updated 11/05/08 Left_bar_bleue4/6Rift Guidelines: Updated 11/05/08 Empty_bar_bleue  (4/6)

Rift Guidelines: Updated 11/05/08 Empty
PostSubject: Rift Guidelines: Updated 11/05/08   Rift Guidelines: Updated 11/05/08 EmptyMon Oct 06, 2008 5:28 pm

Rift Guidelines: Updated 11/05/08


Preparation

  • Be prepared and show up on time at the pre-determined meeting area. We will wait for 15 minutes for late arrivals, then will fill the spot. Late arrivals or those unable to start with the raid can choose to stand-by in case someone drops out.
  • Traits: Swap traits for the Rift before we assemble.
    • Lore-masters: Proof Against All Ills
    • Minstrels: Hopeful Heart
    • Minstrels: Rally

Inventory

  • Tokens (multiple 5/15 and 30)
  • Green and Blue potions
  • Other potions: some are crucial for certain fights. While the effects can be cleared by class abilities - call for a cure, but be ready to drink a potion if needed.
    • Poison (dark green): To cure pale folk poison/stun, mushroom poison; Hunters/Burglars can purge poison.
    • Wound (red): Required during the Thrang and Balrog fights; Lore-masters can cure wounds (AOE with Proof Against All Ills).
    • Fear (purple): To cure fear debuffs (usually a purple icon) which can greatly reduce your effectiveness; Captains can cure fear effects.
    • Disease (yellow): To cure disease effects as they occur; Lore-masters can cure disease (AOE with Proof Against All Ills).
    • Flask of Imladris Miruvor (2 Rift Coins, BOA): 10% personal shadow mitigation for 5 mins.
    • Flask of Ringnen Salve (2 Rift Coins, BOA): 10% personal fire mitigation for 5 mins.
  • Battle / Warding lore scrolls: At least one person in each group should have some
  • Food
  • Travel Rations

Combat

  • Don't use AoE (Area of Effect) damage unless directed
    Know your skills: Be knowledgeable of what abilities you have that do AOE damage. It's critical to not use AOEs at many points. When in doubt, don't use the skill.
  • Don't break mez
    Target only as directed, listen for what is being mezzed. Don't use AoEs near mezzed targets (see above). If you break a mez accidently, call your name and that you broke mez ("woke") and what target (i.e. "Crazyblades woke master"). That way the Lore-master or burglar can immediately re-mez. If you break mez and don't inform the party (or constantly break mez), you may not be asked to return. The combat log reports who broke a mez.
  • Use Raid Assist window
    In Social (o), Raid tab, click the checkbox at the bottom.
  • Target through main tank
    When DPSing, target as directed through the main tank (blue shield) or off-tank (crossed swords) unless assigned to another target by the raid leader. Target them in the Raid Assist window or use the Assist button next to their name to attack their target.
  • Requesting Assistance
    If someone needs something, be sure to call name and what is needed, i.e. Noobtank needs a heal, so he would say "Noobtank needs a heal" or if the minstrel notices that Mezbreaker the champ has a wound, he would say, "Mezbreaker has a wound" to let the Lore-master know to cure or the champ to drink a wound potion.
  • Don't use battle rezes outside of boss fights
  • Falling in Battle
    Don't release if killed unless directed. In case of a wipe, a Minstrel will release and return to rez so the raid doesn't suffer death dread.

Loot

  • Rolling for Loot
    Wait until a piece of loot has been linked in raid chat before making a /roll to avoid any confusion about what the roll was for.
  • Rift Boss Gems
    One Gem per night (masterlooter, highest /roll wins). One Gem win per night. Only roll if you don't already have that piece of gear, and you haven't won a Gem (or Gold) that night. For the Balrog, you can roll on either Gem, but not both. Send the masterlooter a tell telling them shoulders or weapon before the rolls.
  • Teals
    Teals can be rolled on by any appropriate class, but if you're not actually going to use a BoA item, don't roll.
  • Golds
    Golds (i.e. Wig-feld, etc.) can be rolled on by any appropriate class, but if you win, that counts as a Gem win for the night. Rolls for Golds will be done before Gem and Teal rolls.
  • Broken Chain Link
    The Rivendell hope chain will not be rolled on by the group, but assigned by the raid leader to assure that hope will be available for the next raid. (currently being revised and clarified.)
  • Iron Ore / Obsidian Shards
    Roll Need if the loot rule is need/greed/pass. 5 ore = 3 shards = 1 Rift Coin.
  • Don't loot during combat
    It creates clutter on the screen and if you're looting, you're not fighting.

General

  • Voice Chat
    Have voice chat active and be able to hear, understand, and acknowledge directions. If a TS or Vent server is being used, the information will be given in advance and all raiders are responsible for having it installed and setup by assembly time.
  • Don't eat the mushrooms
    The mushrooms infect you with a contagious AOE poison and creates a poisonous cloud that infects anyone who walks through it. Wait until after the fight and ask if there is any doubt.
  • Token Pops
    Remember that being asked if you have a token available, doesn't mean to pop it immediately. People may need to get close, group-swapped, or the raid leader may just be trying to find out who can pop if needed.

*** Please reply to this post with feedback and suggestions. This post will be updated with accepted information ***
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Rift Guidelines: Updated 11/05/08
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